#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <time.h>




#define ROW 3
#define COL 3

void game();
void test();
void init_board(char board[ROW][COL], int row, int col);
void print_board(char board[ROW][COL], int row, int col);
void player_move(char board[ROW][COL], int row, int col);
void computer_move(char board[ROW][COL], int row, int col);





